Monthly Archives: January 2016
Working on a spherical harmonics maths code base to be used in lighting in my engine in near future.
It’s been quite a while since I worked on my engine ( or any other hardcore stuff for that matter ). I thought working on some maths stuff would be a nice way to resume engine development.
Some screenshots of spherical harmonics visualizations generated from my code base –
Update – Uploaded wrong screenshots by mistake before so updated the screenshots.